At the start of the chapter, head
over to the Shady Merchant and stock up on arrows and rope arrows – and
also make sure you buy the Razor Tool and Wrench Tool. If you need focus
points, you can buy those from the Queen of Beggars.
Objective 1: Find Jacob in Greystone Plaza
He’s pretty much right in the middle of the plaza, so just walk into it.
Objective 2: Head to the Architect’s Grand House
the objective, and pick up any loot that might be along the way. There
are a few tricky ledges, so be careful. After the cut scene showing an
explosion at The Keep, slide on down the rope and grab the poppy. Now
fire a Rope Arrow in the anchor beam above. Climb down toward the two
benches and you’ll find the Serendi Stone Circles (4/7) – Lapis Lazuli
Circle. You should have four at this point, so if you’re missing one or
more, check the previous three chapters for their locations. Don’t
forget to pick up the arrows from the box on the barrel. Climb back up
the rope and continue forth.
Objective 3: Make your way Inside the House
you’re particularly stealthy, you can sneak past the five guards
without being detected. However, it’s easier to take down three with
headshots, and eliminating the other two by shooting a Fire Arrow into
the ground next to the northeast barrel. This makes a lot of noise, so
make sure you do this last, otherwise you’ll have the other three guards
to contend with. The best trick it to use your Focus to look at the
barrel and wait for the guards to pass by and then shoot. Once the
guards are taken care of, you can then deal with the dogs. No worries
about making any noise at this point – nobody is alive to hear it.
out the outside grounds of the mansion and head over to the sheds to
the east and west. If you use your focus and look north east, you’ll see
a ladder. If you shoot the gear next to it using a blunt arrow, you can
gain access to a small entrance that leads you to mansion’s top floor.
However, don’t go in yet, as there’s something you need to do.
the ladder, but rather than go for the entrance, move west along the
balcony and take out the guard. Leap over to the top of the greenhouse
and drop through its roof. There you’ll find a bag of food and a poppy.
At this point, it’s a good idea to save the game. Look for a loose brick
and hit it to open a secret passage. Climb down the ladder and look for
a control box, which you can use to disarm a trap. Sneak down the
passage until you reach two peepholes. Watch the cook, and when he
leaves the room, check the south peephole and press the button on the
Yeah I said it.
Objective 4: How to get up to the Architect’s Study
the control box, and then wait in the northwest corner for the cook to
return – and then sneak up behind him and knock him out.
that the control box is optional. If you only care about getting the
Remain Undetected Thieving Challenge, go back from whence you came, and
use the lift to go directly to the architect’s study. While this is a
nice shortcut, you’ll miss out on a fair chunk of loot.
head up to the kitchen. There’s a guard here, so you’ll have to be
quick. As he tries to leave the room, hit him with your Blackjack and
take him down. If he does leave the room, sometimes he stands in the
foyer – if he does, aim at his head with a Broadhead Arrow, and that
should take care of things.
Now you can explore the first floor.
Grab all the loot you find, but make sure you save the east room for
last. Inside the room, there’s a button on the side of the desk which
you can press to reveal a safe on the north wall. Pick the lock and hey
presto! Unique Loot (4/9) – Morendrum Medal is all yours. When you have
all the loot the first floor has to offer, save your game and head
Upstairs are two rooms, each with people inside.
There’s also a lone guard at the top of the third floor stairs, trying
to get into the study. Once you’re on the second floor, go into the
southeast bathroom. Now you can sneak into the northeast room and knock
out the maid and the architect’s wife. Once that’s done, go to the
northwest hallway where you’ll find another guard and maid. Take out a
caged bird with a Choke Arrow, sneak into the room and climb up onto the
bookshelves. Take down the pair of people however you want, but do it
quickly because you won’t stay unnoticed for long.
down, go back into the hall and up the stairs toward the guard by the
study. Knock him out, use the Razor Tool and snag The Court of
Montonessi (8/12) – The Abundance of Emptiness. If you are wondering
where the previous seven are, they can found in various parts of The
City and by doing a few of the Client Jobs. Go back to the room where
you knocked out the two women and loot it, making sure not to miss the
safe. There are quite a lot of valuables in here.
Return to the
room where you took down the guard and maid and look for a specific book
that you can pull off the shelf. Use your Focus if you need to. Once
you’ve found the book and grabbed it, a secret passage is revealed. Go
inside, press a button on the wall and ride the elevator. When you reach
the top, go into the passage and press the button to gain access to the
Objective 5: Search the Study for the Keep Plans
the ladder to the balcony and then check the painting on the wall and
feel for the triggers. Once activated, a model of the Keep rises
majestically from the floor. Go check it out, and then arrange the
pieces to match the Keep that you can see just outside the window. Solve
this puzzle to complete this objective.
Objective 6: Steal the Plans and Escape
the bookshelf you’ll find the Keep Plans and Great Safe Combination.
Grab those, and run north to escape. Don’t stop for anything.
Objective 7: Get to the Keep
Watch the cut scene, and then turn left and visit the Shady Merchant. As usual, stock up on everything. Don’t be stingy.
Now head east and climb a rope which leads to an attic. Crawl through the passage and make your way toward the Keep.
Objective 8: How to get Inside the Keep
everyone here’s dead or dying, don’t bother to sneak. The only thing
you need to worry about is the Keep itself. Head towards the objective,
and don’t get hit by one of the exploding pipes. Drop down to the
walkway, and then jump to the large pipe. Move east along it to the
large piston. Time your passage through it correctly to avoid being
squished – go when it retracts. Head through the passage to complete
Objective 9: How to find and Rescue Basso
stand in the fire. It hurts. Head to the southwest corner of the room
and turn a valve. Go north and then turn west and you’ll find a control
box and door. Work your magic on the control box and you know what
happens. Go inside the newly-opened room and grab whatever’s inside. The
smoke in this room harms you, so keep an eye on your health and eat
some food if need be. When you are out of the smoke, pick the locked
door to the east.
Look ahead and you’ll see the body of a dead
guard. Search it to find Memories of the Dead (3/6) – Soldier’s Memory.
Now continue to the far east where you’ll find the City Heritage Plaques
(12/16) – The Keep. Many of the City Heritage Plaques are not found
within the chapters, but in The City itself.
Get on the elevator
and take a ride upwards. When you reach its destination, scour the area
for loot, and once you’ve cleared it out head toward your objective.
When you reach a lever, pull it and move through to save Basso.
Objective 10: Find the Great Safe
to ride the elevator to the roof, which you can reach be climbing
through a hatch. Move through the passageway and jump down to the floor
below. Approach and pull the lever in the middle of the room to reveal
Objective 11: Open the Great Safe
switches on each side of the safe which need to be pressed quickly. Just
go from one to the fast until you trip them. When the locks are reset,
go to the dials to enter the combination. Each of the pair of dials has
its own combination. Left is There are two sets of dials: right is 0, 1,
8 and left is 3, 1, 9.
EA’s popular soccer sim wants to be more realistic and competitive, but it’s losing something essential in the process.
A picture of a sheep says a thousand words.
the cut scene ends clamber up the wall that’s east of you. Now sneak
over to the crate and hide behind it. When the guard on the landing
isn’t looking, take him down. Now hit the control panel’s button to turn
off the lights. Head back to the alcove where the guard was patrolling,
and you’ll find The Moral Coils (4/6) – Shale Snake Bracelet. If the
loot number doesn’t match the one in this guide, you’ve probably missed
something along the way, so check what you have vs what this guide
lists. It’s a good inventory check at this point, since there’s nothing
left to collect in this part of the game.
Return to the control panel where you knocked out the guard, and use broadheads to take down the search party from a distance.
Objective 12: Steal the Primal Stone
all the enemies are taken care of, head back to the safe and enter the
right combination again. The safe opens up and you can grab the Primal
Stone contained therein. This article was compiled with help from Prima Games